OGL Engine 1.2.0-dev
|
#include "app.hpp"
#include <iostream>
#include <chrono>
#include <thread>
#include "core/stacktrace.hpp"
#include "core/logger.hpp"
#include "render/debugrenderer.hpp"
#include "defaults.hpp"
#include "input/input.hpp"
#include "utils/resourcemanager.hpp"
Namespaces | |
namespace | Engine |
Functions | |
void | Engine::FramebufferSizeCallbackFitToApp (GLFWwindow *window, int width, int height) |