OGL Engine 1.2.0-dev
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This is the complete list of members for Engine::Scene::Camera2D, including all inherited members.
Camera2D(int width, int height) | Engine::Scene::Camera2D | |
GetFrustum() const | Engine::Scene::ICamera | |
GetPosition() const | Engine::Scene::ICamera | |
GetProjectionMatrix() const override | Engine::Scene::Camera2D | virtual |
GetViewHeight() const | Engine::Scene::ICamera | |
GetViewMatrix() const override | Engine::Scene::Camera2D | virtual |
GetViewWidth() const | Engine::Scene::ICamera | |
GetZoom() const | Engine::Scene::ICamera | |
ICamera(int width, int height) | Engine::Scene::ICamera | |
LerpPosition(glm::vec2 targetPos, float duration=1.0f) | Engine::Scene::Camera2D | |
OnUpdate(float deltaTime) override | Engine::Scene::Camera2D | virtual |
SetPosition(glm::vec2 pos) | Engine::Scene::ICamera | |
SetViewSize(int width, int height) | Engine::Scene::ICamera | |
SetZoom(float zoom) | Engine::Scene::ICamera | |
~ICamera()=default | Engine::Scene::ICamera |