OGL Engine 1.2.0-dev
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This is the complete list of members for Engine::Scene::Scene, including all inherited members.
AddEventListener(Core::EventDispatcher::EventCallback< EventType > callback) | Engine::Scene::Scene | inline |
App class | Engine::Scene::Scene | friend |
CreateEntity(PrimitiveType type=PrimitiveType::Empty) | Engine::Scene::Scene | |
CreateEntityWith() | Engine::Scene::Scene | inline |
DestroyEntity(EntityID entityID) | Engine::Scene::Scene | |
EmitEvent(EventType *event) | Engine::Scene::Scene | inline |
GetApp() | Engine::Scene::Scene | |
GetCamera() | Engine::Scene::Scene | |
GetRegistry() | Engine::Scene::Scene | |
OnEnter() | Engine::Scene::Scene | inlinevirtual |
OnExit() | Engine::Scene::Scene | inlinevirtual |
OnFixedUpdate(float deltaTime) | Engine::Scene::Scene | inlinevirtual |
OnInit() | Engine::Scene::Scene | inlinevirtual |
OnLateUpdate(float deltaTime) | Engine::Scene::Scene | inlinevirtual |
OnRender(float alpha=0.0f) | Engine::Scene::Scene | inlinevirtual |
OnUIRender() | Engine::Scene::Scene | inlinevirtual |
OnUpdate(float deltaTime) | Engine::Scene::Scene | inlinevirtual |
Scene() | Engine::Scene::Scene | |
~Scene()=default | Engine::Scene::Scene |