OGL Engine 1.2.0-dev
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Engine::ECS::Registry Member List

This is the complete list of members for Engine::ECS::Registry, including all inherited members.

AddChild(EntityID parentID, EntityID childID)Engine::ECS::Registry
AddComponent(EntityID entityID, Args &&... args)Engine::ECS::Registryinline
AddTag(EntityID entityID, std::string tag)Engine::ECS::Registry
Clear()Engine::ECS::Registry
CreateEntity()Engine::ECS::Registry
CreateEntityWith()Engine::ECS::Registryinline
DestroyEntity(EntityID entityID)Engine::ECS::Registry
GetComponent(EntityID entityID)Engine::ECS::Registryinline
GetComponents(EntityID entityID)Engine::ECS::Registryinline
GetComponentTypeID()Engine::ECS::Registryinline
GetEntityIDsWith()Engine::ECS::Registryinline
GetEntityIDsWithTag(std::string targetTag)Engine::ECS::Registry
GetEntityIDWithTag(std::string targetTag)Engine::ECS::Registry
GetScene()Engine::ECS::Registry
GetTags(EntityID entityID)Engine::ECS::Registry
HasComponent(EntityID entityID)Engine::ECS::Registryinline
HasTag(EntityID entityID, std::string tag)Engine::ECS::Registry
IsValidEntity(EntityID entityID)Engine::ECS::Registry
Print()Engine::ECS::Registry
Registry()Engine::ECS::Registry
RemoveChild(EntityID parentID, EntityID childID, bool removeComponents=true)Engine::ECS::Registry
RemoveComponent(EntityID entityID)Engine::ECS::Registryinline
Scene::Scene classEngine::ECS::Registryfriend