OGL Engine 1.2.0-dev
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This is the complete list of members for Engine::Audio::AudioManager, including all inherited members.
AudioManager()=delete | Engine::Audio::AudioManager | |
Init() | Engine::Audio::AudioManager | static |
LoadSound(const std::string &filepath, SoundFileType fileType=WAV, SoundType type=SFX) | Engine::Audio::AudioManager | static |
LoadSoundFromMemory(const char *buffer, size_t size, SoundFileType fileType=WAV, SoundType type=SFX) | Engine::Audio::AudioManager | static |
PlaySound(Sound &sound, bool loop=false, float pitch=1.0f) | Engine::Audio::AudioManager | static |
Shutdown() | Engine::Audio::AudioManager | static |
~AudioManager()=delete | Engine::Audio::AudioManager |