OGL Engine 1.2.0-dev
Loading...
Searching...
No Matches
Engine::Audio::AudioManager Member List

This is the complete list of members for Engine::Audio::AudioManager, including all inherited members.

AudioManager()=deleteEngine::Audio::AudioManager
Init()Engine::Audio::AudioManagerstatic
LoadSound(const std::string &filepath, SoundFileType fileType=WAV, SoundType type=SFX)Engine::Audio::AudioManagerstatic
LoadSoundFromMemory(const char *buffer, size_t size, SoundFileType fileType=WAV, SoundType type=SFX)Engine::Audio::AudioManagerstatic
PlaySound(Sound &sound, bool loop=false, float pitch=1.0f)Engine::Audio::AudioManagerstatic
Shutdown()Engine::Audio::AudioManagerstatic
~AudioManager()=deleteEngine::Audio::AudioManager