OGL Engine 1.2.0-dev
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This is the complete list of members for Engine::App, including all inherited members.
App(int width=800, int height=600, AppSettings settings={"App"}) | Engine::App | |
GetCurrentCamera() | Engine::App | |
GetCurrentScene() | Engine::App | |
GetFPS() | Engine::App | |
GetHeight() | Engine::App | |
GetMousePosition() | Engine::App | |
GetProjectedMousePosition() | Engine::App | |
GetRenderTarget() | Engine::App | |
GetSystem() | Engine::App | inline |
GetWidth() | Engine::App | |
GetWindow() | Engine::App | |
HasSystem() | Engine::App | inline |
LoadScene(const std::string &name) | Engine::App | |
Quit() | Engine::App | |
RegisterScene(const std::string &name) | Engine::App | inline |
RegisterSystem(Args &&... args) | Engine::App | inline |
Run() | Engine::App | |
SetSize(int width, int height, bool adjustCamera=true) | Engine::App | |
settings | Engine::App | |
store | Engine::App | |
UnregisterSystem() | Engine::App | inline |